![]() ![]() In other cases, like mineshafts, strongholds and nether fortresses, the structures can easily be found by searching at different heights at the given x/z coordinates. For structures that always generate on the surface or seafloor, this shouldn't be an issue. The y coordinate isn't shown for every feature. Since those structures are small, often buried, and can be offset 10-20 blocks from the chunk center, you might have to do some searching/digging to find them. Various other structures such as villages and igloos can sometimes fail to generate in-game as well, but this should happen far less frequently than for the features mentioned above.įor some features like fossils, ruined portals and trail ruins the app currently only points to the center of the chunk they're generated in. Desert & Jungle Temples on Java Edition 1.18+.Amethyst Geodes (near caves, mineshafts, etc.).End City Ships, and End Cities in general on Bedrock Edition.Many features are not 100% accurate, i.e., locations can be wrong or missing. Near coasts, ocean and river biomes often have land, while land biomes can be underwater. This is not a bug, but because the map shows the underlying biomes instead of the exact terrain. The coastlines for versions 1.18 and above don't match up perfectly. Always select the version that was used to generate the chunks you're looking at. If you started your world on an older version, you'll have to switch between the versions in the app. (for slime chunks) you didn't wait long enough, since they have a very low spawn rate even in slime chunks.you used mods or resource packs that affect world generation.you selected the wrong edition or version (the one used to generate the region you look at).you entered the wrong seed or coordinates.If your in-game world doesn't match the map here at all, it's most likely due to one of the following: Thank-you to the creator for allowing me to put this on McBedrock –īe sure to check out the map creators website where you can find more information about the mapĪs agreed, a percentage adfly money will go to Mattiborchers to support his future endeavours!įor help with coordinates please contact me on discord – harvey.If none of the below helps, please report in the comments and include your seed, platform and version, and coordinates. The reason it does not line up 1:1 is due to the coordinates of everything slightly changing when doing a port. ![]() To navigate through the map you can use the map which ALMOST lines up to the coordinates of the world The map is perfect for you and friends to play survival in real world locations and build cities from scratch.Ĭaves in this map are huge! Once you find one there will be surplus supplies of iron and diamonds, you could never possible run out! To avoid crashes the map is 1:4000 scale which is still a massive map coming to 625mb and spanning 10752×5376 blocks. The size of SMP Earth’s map is 1:2000 which is much to large for the bedrock edition of the game to handle, especially on weaker systems such as phones or tablets, i have tried to port this using a well-specced pc but was met with constant crashes and corruption, it was completely unplayable. Ported with the permission of Mattiborcher.Įnjoy playing survival, alone or with friends on a scale map of earth, as featured in the very popular SMP Earth which many streamers take part in! Created by Mattiborcher! Port from java of Mattiborcher’s scale map of earth, as featured in SMP Earth,Ī fun, unique minecraft survival experience to play by yourself or with friends on planet earth!
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